Tool UI

Open the 3D Viewport sidebar with N, then select REVO DNA. Use the four buttons on the left to switch tabs.

REVO DNA workflow tabs

MetaHuman Tools, Conform and Textures

1. MetaHuman Tools

Import DNA, conform by UVs, sculpt, check LODs and animation, then bake and export your character.

MetaHuman Tools

MetaHuman Tools

2. Conform

Fit a head or body to a custom sculpt or scan using markers. Protect areas, preview the fit, then Apply or Create Object.

Conform

Conform

3. Textures

Transfer textures from the Target to the Source, extend texture borders and save the images.

Textures

Textures

4. Support

Open the documentation, join the REVO Discord community, or visit Revolutionart on ArtStation.