Changelog¶
1.1.1¶
Fixed¶
- Export to Toolbag, Create Bake Project and sends to ZBrush, Maya or Painter
could stop working with no error. Windows Storage Sense or a temp cleaner
deleted the bridge's private token from
%TEMP%\REVO_Bridge. The bridge now restores the token itself, and Toolbag exports are never dropped silently. - Restart in Integrations could not stop a bridge server in that state. It now replaces it, and Blender does the same when it starts.
1.1.0¶
New¶
- Substance 3D Painter bake projects: Create Low/Low Bake and Create
Low/High Bake. Name meshes
_low/_highand REVO Bridge sets up a new Painter project with the high mesh loaded in the baker, your chosen mesh maps enabled and By Mesh Name matching for multiple groups. You bake in Painter. See Bake Project. - Painter bake settings under Utilities: Bake Resolution, Match By Mesh Name and all ten mesh maps.
- Help tab with links to this documentation, Discord and ArtStation.
Improved¶
- Redesigned sidebar: icon tabs on the left, and each app (ZBrush, Toolbag, Painter, Maya) in its own collapsible section, collapsed by default. Click anywhere on a header to open it. See User Interface.
- Color-coded sections make the panel easy to scan, so you can quickly find the tools you need. Each app keeps the same color and order on every tab.
- Taller, grouped Install / Update and Uninstall buttons on the Integrations tab.
Fixed¶
- Marmoset Toolbag showed the REVO Bridge plugin twice under Edit > Plugins. Install / Update now installs a single copy and removes the extra one.
- Substance 3D Painter now shows the real error when project creation fails.
1.0.0¶
Initial public release.
- Exchange meshes, rigs, scenes, textures and materials between Blender, ZBrush, Maya, Marmoset Toolbag 5 and Substance 3D Painter.
- Windows 10 / 11, x64 and ARM64.
- Supports Blender 4.2 and newer.
- Automatic import from Maya, ZBrush, Toolbag and Painter.
- Maya rig exchange through FBX or USD, including joints, skinning, blend shapes and animation.
- Substance 3D Painter projects with texture round-trips back to Blender materials, UDIMs and UE5 ACES 2.0 color setup.
- Toolbag Baker project setup with presets, maps and material workflows.
- One-click install, update and uninstall of every DCC plugin.